POV-Ray : Newsgroups : povray.general : Normal Animated Water? : Re: Normal Animated Water? Server Time
10 Aug 2024 05:16:08 EDT (-0400)
  Re: Normal Animated Water?  
From: Chris Huff
Date: 5 Mar 2000 19:23:23
Message: <chrishuff_99-11B284.19250405032000@news.povray.org>
In article <38c2d015@news.povray.org>, "Bob Hughes" 
<per### [at] aolcom?subject=PoV-News:> wrote:

> Just to update on this.  The 'bozo' pattern as a pigment appears to 
> be okay with 'phase'.  It does not shift when used as a 'normal' 
> pattern.  This in WinPov 3.1 anyhow.  The Docs don't seem to actually 
> list this out anywhere but gives an idea as to what types of pattern 
> will not work with phase.  Obviously the Docs are never 100% the 
> answer to every question but then nothing is.

I think it is possible to use phase with any pattern used in a pigment. 
I'm not sure about normals, but I don't see why it would be impossible 
or difficult. And I thought I had used phase with bozo normals 
before...or was that wrinkles?
I think there was a test scene for the liquid spray include, a fireworks 
scene over water, which used a bozo normal with phase and triangle_wave 
for the water. I remembered this one because I rather liked the effect 
of the water.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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